|Fireflies||7 (Total: 7 - 2/2/3)|
|Target score||1,000 points|
Level 356 is the sixth level in Karma Chameleon and the 102nd firefly level in Diamond Digger Saga. To pass this level, you must wake up 7 fireflies and score at least 1,000 points in 25 moves or fewer.
- This level is medium.
- The small channel in the first board can cost you a lot of moves.
- The difficult part is not allowing the water to reach the chameleons. So try to avoid clearing the porous blocks at almost all costs. If you cannot avoid that, don't touch the exit tile! Beyond that, it's a simple level. Two and three stars are really hard, as you need lucky boards for that.
- In the last board you can risk letting water to the chameleons, because there is no exit tile. This might be a better strategy than wasting moves in a fruitless attempt to clear the small path on the right. Then use a color burst to release the fire flies in a single move.
- But better use the Magic Orb in the third row and right column, so you just need one match right of the entry to release all fireflies without waking any chameleon.